falls short of the mark
I think I get what theyre going for; I appreciate the narrative-driven concept. I do NOT like all the word searches (that made me want to stop the game entirely). The music and artwork are excellent. How they could improve:
- eliminate word search; just give us what each character has to say…but perhaps each character would have 5-6 different things to say about each other character. putting in some "red herrings" and misleading dialogue would be great here.
- the dream sequences, revealing parts of each painting is a neat concept. i think the paintings themselves are supposed to help you figure out the plot / killer…but you cant see the whole painting or study them so that falls short
-the "cups of coffee" / energy to interview characters is much too short per day to be satisfying
- if we were to "investigate" each crime scene visually - that would be great as well!
This game has potential but if the next stories are the same game play-wise, Im not interested.
Ramajama about
Who Is The Killer (Episode One)